Austin-based Bee Cave Games continues to make big moves in the world of digitized card rooms, expanding their top-ranked Blackjack Casino to not only include slot machine games, but also partnering with Betable to enable real-money play in the United Kingdom by the end of 2013. (more…)
When you need an armed guard signing in guests at the door (real fatigues, real gun), you know your company has some hardcore fans.
More like millions of hardcore fanatics as Kixeye’s engagement numbers are pretty eye-popping, with the average gamer playing more than 2 sessions per day, accounting for over 1 hour and 30 minutes of browser-based gameplay. Add in the fact that the company has been able to monetize at a rate 20x higher than competitors, with gamers playing at rates 5x longer than other popular social games, and there’s no debate that you’re looking at one of the hottest and most successful gaming companies on the planet. (more…)
Cleverbug announced today a new rebranding effort as the company transforms from simply a greeting card mobile app into a new, more dynamic social gifting company.
“My vision for this business is to build the largest social gifting business in the world,” says Kealan Lennon, Cleverbug’s Founder and CEO. “We want to be bigger than Hallmark, that’s really what my vision is, and to do that, we need to bring in other products. We’re building our way from being a greeting card service to a more comprehensive gifting company.” (more…)
With over 50-percent of Pinterest users now accessing the site from smartphones, it’s no wonder the company is focusing more and more on the mobile side of the product. And thanks to an exclusive deal with Telefonica, the new Pinterest Widget will be pre-installed on millions of Android devices across Latin America and Europe.
The widget not only gives new users a quick introduction on the values of Pinterest’s collection, sharing, and organizational tools, but enables customers without an account to run the Widget straight from their phone’s home screen, providing access to the site’s most popular pins without needing to sign-up for an account. (more…)
They Live meets scavenger hunt.
That’s the best way I can describe Google’s augmented reality game, Ingress, an app that will have you running around your city in search of energy portals that could mean the difference between human enlightenment and the human race becoming slaves to some mysterious new force in the universe. (more…)
Ever wish you could get more from your favorite celebrities than the occasional tweet or pic in a gossip mag?
The new iOS app WhoSay is here to fill that celeb-crazed void thanks to customized, interactive content provided by the celebrities themselves, including the likes of Channing Tatum, Sofia Vergara, and Eva Longoria.
What’s it like to rule the world?
That’s the question Game of War: Fire Age attempts to answer, as players build kingdoms and align with mobile gamers from across the globe in order to make the most dominant iOS empires possible.
And while the storyline might sound familiar in the free-to-play, realm-building MMO space, the innovation here lies in the translation.
Messaging app and social network Path has raised $50 million in a new funding round according to TechCrunch. The company is now at a $500 valuation, but is still in search of a lead investor. This is a significant jump from the last funding round for the company which occurred last April where it was only valued at $250 million.
Previously, there were reports that the company had been looking to raise anywhere between $75 to $100 million in funding for a $1 billion valuation. It had reportedly received an offer to be acquired by Google for $100 million back in 2011.
According to MarketingLand using Topsy’s free analytics tool, Twitter users are sharing Vine videos less and less since Instagram introduced video to its app last Thursday. The amount of Vine shares on Twitter took a significant dip after the June 20th announcement and has not recovered since.
ooVoo is a video and text chat system in the same vein as Skype and Google Hangouts. When first opening ooVoo, users will be prompted to sign into or create an account. Account creation can easily be done through social media profiles, though creating a proprietary account can be accomplished just as fast as connecting a social media profile. Once logged in, ooVoo will import contacts from the device and social networks and will easily list any contacts that are also using ooVoo. Users who don’t have friends using ooVoo can easily invite them, and the ones who are connected will show up on a special contact list.
When two users connect on ooVoo, their options are similar to Skype: video, audio, or text. The video and sound quality are good, and are mostly on par with the competition. Getting into a call and connecting with other users is a breeze and users are able to organize chats with up to 12 people simultaneously. It’s a simple system that feels very familiar to Skype and Google Hangouts users. ooVoo’s basic functions doesn’t offer anything that those other services do not, but it does everything just as well, including seamless interaction between mobile and PC users. (more…)
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