Pokemon in hell.
That’s how famed video game designer American McGee laughingly describes his new demon-collecting, free-to-play, mobile action-adventure, The Gate, a title that sends users into a fiery inferno, battling monsters while amassing an army of their own in order to dominate users worldwide with their own band of beasts. (more…)
Today’s guest post comes to us from ShoreTel Sky, a pioneer in host VoIP phone systems. ShoreTel Sky allows businesses to work the way they want to, while connecting them to their customers and integrating their business-critical applications.
For much of the last decade, the widespread use of mobile devices in the public realm has been commonplace. In fact, as of May 2013, 91-percent of Americans have a cell phone, with 56-percent owning a smartphone. Additionally 35-percent of Americans over the age of 16 own a tablet, according to a recent Pew Internet survey. While the public at large has been willing to adopt the latest technology, businesses lagged a little behind – but that has changed, and changed quickly. (more…)
Image via IronRank
Can an algorithm used to predict chess and tennis matches also be used to predict the outcomes of NFL games?
That’s what IronRank is betting on, as a four-man crew of self professed geeks from Waterloo, Ontario (and admittedly not the biggest sports fans), have applied their mathematic formula to football games, and through the first nine weeks of the season, have found success 65-percent of the time.
“We wanted to tackle the challenge of taking unpredictable things, such as football games, and see if we could use our algorithm to predict the games,” says IronRank’s Brenden Sherratt. “We launched a Web app at the beginning of the season, but so many of our users are on mobile, we wanted to find a way to connect with them better, so this week we launched our mobile app for Android.” (more…)
Image via Ackuna
With the explosive growth of app downloads worldwide, more and more developers are in need of translation technology in order to bring their products to users around the globe.
Ackuna provides just this, offering expert translations from professionals at the paid level, or crowd-sourced translations as an entry point for free. A definite upgrade over machine translations that spit out word for word translations that often times end up either incoherent or downright hilarious. (more…)
Today’s guest post comes to us from Geoff Cook, co-founder and CEO of MeetMe, a leading social network for meeting new people in the US and the public market leader for social discovery (NYSE MKT: MEET). MeetMe is building a portfolio of mobile social apps and recently launched two: Charm and Unsaid. Cook will also be a featured speaker at this year’s Inside Mobile Apps conference, joining a panel on Leveraging App Discovery.
In the beginning, a developer created a web site, then she created a mobile app based on that web site. Today, she creates a portfolio of mobile apps without regard to the web site. The industry has learned the bigness of the small-screen opportunity and evolved to capture it.
The social app landscape on mobile is marked by single-use-case standalone apps – apps like Snapchat, Vine, Instagram, and Tinder. Indeed, the largest social developers recognize that standalone app innovation must occur alongside improvements to the core product – Facebook with Instagram and Messenger; IAC with Tinder; and Twitter with Vine. (more…)
Seattle-based GameHouse has been one of the most dominant casual game developers, publishers, and distributors for years, boasting a playlist of popular titles including Bayou Blast and Slotorama.
“GameHouse was one of the earliest developers of casual games, so back in 2004, when RealNetworks looked to expand, GameHouse was their very first acquisition,” explains Ken Murphy, VP GameHouse Studios. “Fast forward over the years, and our business expanded into mobile gaming and social mobile gaming, and we came to the determination that the GameHouse brand itself was really a terrific one to keep going to market with.
“We developed a lot of great brand equity, and we were better known as a gaming brand than RealNetworks was, so we transitioned all of RealNetwork’s game activities over to the GameHouse brand, and that’s how we’ve been going to market the last three or four years exclusively.”
A strategy that has paid off with millions of casual gamers, including one of the largest bases of female gamers of any game company on the market. (more…)
Image via Google
Google’s Niantic Labs announced a series of fresh developments today surrounding their geo-location augmented reality game, Ingress, including the news that the game will not only exit beta on December 14, but that Google has officially dropped the invitation code requirement, making the game available now to all Android users. (more…)
Image via Gameloft
With Thor: The Dark World ready to premiere in U.S. theaters November 8, Gameloft announced the release of the action RPG mobile title to go along with it, complete with a game narrative co-written by the movie’s screenwriter, Christopher Yost.
The free-to-play game is now available in the App Store and Google Play, and follows Thor in what plays like a tower offense game, as you control the Marvel hero and a selection of allies in a hack and slash battle from world to world with the ultimate mission to stop the evil lord of the Dark Elves, Malekith. (more…)
Backyard Monsters was a real-time strategy beast on browsers, claiming over 25M players worldwide back before the Clans even knew there was a Clash. So it’s no wonder why Kixeye’s first mobile launch puts the Monsters in your pocket, with Backyard Monsters Unleashed, complete with added swipe and touch controls, as gamers train over 11 breeds of monsters, form tribes, and even declare war and coordinate attacks. (more…)
Cloud-based development and publishing platform Gamebrain announced today a series of new strategic partnerships, adding AppThwack, Bugsnag, and Babel Media to its workflow program.
“Gamebrain is building a central hub for game development,” says Conrad Irwin of Bugsnag. “This is the first time publishing, monetization, and development resources and tools will be consolidated and available in the same place.” (more…)