After developing successful properties for younger audiences, Moshi Monsters creator Mind Candy has expanded its target audience to include moms and dads with Moshling Rescue on iOS devices. Previously released on Facebook, the match-three game sees players completing levels by rescuing moshlings that have been trapped under the dirt and rubble from a volcanic eruption.
Big Fish has announced its newest update for Big Fish Casino on mobile and Facebook, bringing what it calls the first synchronous Craps game to a digital casino. Craps was the most requested game by Big Fish Casino’s existing players, with the game’s real-time functionality allowing gamers to play with others, outside of just Facebook or real-world friends.
Facebook has launched its Paper app on iOS, aimed at helping users explore, find and share stories from friends around the world. The app gives each user their own “Paper” to cultivate and customize, following specific themes and sections, from photography and science to sports or food. In addition to content discovery, users can also follow their Facebook News Feed to keep up with friends and family.
Developed by Divo Games, The Tribez & Castlez will see players sent to another world after a scientific experiment goes awry. This new land is filled with magical beings, dragons and werewolves, and players must help a local named Prince Eric rebuild and protect his kingdom from evil.
Disney Interactive has announced the launch of Disney Hidden Worlds, its newest cross-platform mobile game which allows players to dive into the lands of well-known Disney properties, including Beauty & The Beast, Tangled and Aladdin. The game sees players traveling to the land of Inkspire, where “imagination brings Disney stories to life.”
Mobile and social game developer and publisher Game Insight has today announced its next upcoming hidden object game, Hotel Enigma, which is set to launch on both iPad and Facebook. Hotel Enigma sees players checking into a quiet inn in the hills of Ireland, where things quickly turn mysterious after someone is kidnapped.
Zynga has announced its financial results for Q3 2013, seeing a decrease in revenue year-over-year. The company also announced that Clive Downie, former CEO of DeNA West, has joined the mobile and social developer / publisher as its new Chief Operating Officer.
Jackbox Games has announced an exciting update for You Don’t Know Jack players on Facebook and mobile, as the game has transitioned into an unlimited free daily play format. This includes access to all current and new episodes on Facebook, iOS, Google Play and Kindle.
Austin-based game developer Team Chaos has released its own take on match-three puzzle games in Dragon Academy, which is now available to play on iOS, Android and Facebook. The game sees players taking charge of up to six powerful dragons as they complete match-three puzzle levels inspired by the likes of Bejeweled and King’s Candy Crush Saga.
The game is level-based, with each stage having a different basic requirement, like earning a specific number of points in a limited number of moves. As players make matches of four or more like symbols on the board, power-up dragon eggs appear, allowing them to clear whole rows or columns, or otherwise remove large amounts of symbols from the board when activated.
Along the way, players are introduced to the mischievous Wobblins, who have stolen the dragons’ hatchlings. Users must complete levels to save those Hatchlings, watching their dragons grow and become more powerful as they progress. Dragon Academy comes with over 150 puzzles across 13 in-game worlds, with three dragons being available as in-app purchases.
We had a chance to chat with Team Chaos Creative Director Trent Polack to learn more about Dragon Academy, and why the game’s cross-platform release was so important.
Casual games developer and publisher Arkadium today released the results of a study of 1,500 cross-platform gamers, analyzing the purchasing and playing behaviors of these players in both mobile games and on Facebook.
Conducted by Peanut Labs, the study measured an even mix of both males and females, age 18 or over, from the US. The study found that gamers tend to interact more frequently with Facebook games, with 56 percent of respondents saying they play three or more Facebook games a week, while only 48 percent play three or more mobile games each week.
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