Wartune developer Hoolai Games triples revenue in Q1 2014

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Chinese gaming company Hoolai Games is hoping to become a breakout developer in 2014, as it continues to experience large growth in revenue in its games on iOS, Android, Tencent and other platforms. For Q1 2014, Hoolai tripled its revenue quarter-over-quarter, with the Chinese version of its Wartune strategy RPG accounting for more than 40 percent of the company’s mobile revenue to start 2014.

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WeMade Entertainment sees 90 percent increase in annual revenue thanks to mobile games

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Online and mobile games publisher WeMade Entertainment has announced a 90 percent increase in revenue for 2013, as revenues from its mobile games have increased more than 1,000 percent since 2012. The Seoul, Korea based company, along with its North American subsidiary WeMade Entertainment USA, recorded revenue of $208 million (KRW 227.4 billion) in 2013.

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Pocket Gems ends 2013 with record revenue of $82 million

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Mobile developer Pocket Gems has announced is revenues for 2013, ending the year with record revenue of $82 million. This represents a growth of 32 percent year-over-year, with Pocket Gems attributing its growth to both successful launches of new IP, like Animal Voyage: Island Adventure, as well as its continued operation of older games, including Tap Paradise Cove.

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Zynga reports Q4 2013 results, announces NaturalMotion acquisition, layoffs

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Mobile and social game developer and publisher Zynga has revealed its earnings for Q4 2013, with the company announcing a full year of profitability in 2013 and Q4 revenue of $176 million. This is a 43 percent decrease in revenue year-over-year and a 13 percent decrease from Q3 2013. Zynga’s full 2013 revenue was $873 million, a decrease of 32 percent from 2012.

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Gameloft sees record Q4 2013 revenue, full-year sales up 12%

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Mobile and social game publisher Gameloft has announced its earnings for Q4 2013, seeing record revenues of €62.3 million ($85 million) in Q4. The company’s full-year sales reached €233.3 million ($318 million), with more than 80 percent of the company’s smartphone revenues coming from the sale of virtual items and ads in its free-to-play titles.

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WeMade Entertainment sees 94% revenue increase year-over-year, announces expansion plans

Image via WeMade Entertainment

Image via WeMade Entertainment

Korean mobile and online game developer WeMade Entertainment has announced its Q3 2013 financial results, highlighting the company’s growth in anticipation of a push into Western markets. Its Wind Runner game [pictured] has been downloaded over 30 million times in Japan and Korea, while the company’s catalog now sits at 27 products released in 20 months.

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Gamevil announces record Q3 2013 sales of $19.6 million

Image via Gamevil

Image via Gamevil

Mobile game developer and publisher Gamevil has announced its Q3 2013 earnings results, seeing record overseas sales (outside of Korea) of 12.2 billion KRW ($11.4 million), a 108 percent increase year-over-year. The company’s overall Q3 2013 sales were 21 billion KRW ($19.6 million), a 26 percent increase year-over-year.

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Gameloft sees record revenues in Q3 2013, up 11% year-over-year

Image via Gameloft

Image via Gameloft

Gameloft has announced its earnings for Q3 2013, with the French mobile game developer achieving record revenues of €61.7 million ($83.2 million) for the quarter, an increase of 11 percent year-over-year.

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Zynga reports Q3 2013 financial results, names Clive Downie as COO

Image via Zynga

Image via Zynga

Zynga has announced its financial results for Q3 2013, seeing a decrease in revenue year-over-year. The company also announced that Clive Downie, former CEO of DeNA West, has joined the mobile and social developer / publisher as its new Chief Operating Officer.

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Apple reports record iPhone sales in Q3, iPad sales under expectations

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Apple’s latest earnings report has revealed continually strong sales numbers for iPhone, while iPad sales came up short of expectations. Apple reported quarterly revenue of $35.3 billion with $6.9 billion in net profit. This is in keeping with the company’s $35 billion in net revenue and $8.8 billion in net profit in the year-ago quarter.

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