Online and mobile games publisher WeMade Entertainment has announced a 90 percent increase in revenue for 2013, as revenues from its mobile games have increased more than 1,000 percent since 2012. The Seoul, Korea based company, along with its North American subsidiary WeMade Entertainment USA, recorded revenue of $208 million (KRW 227.4 billion) in 2013.
Mobile developer Pocket Gems has announced is revenues for 2013, ending the year with record revenue of $82 million. This represents a growth of 32 percent year-over-year, with Pocket Gems attributing its growth to both successful launches of new IP, like Animal Voyage: Island Adventure, as well as its continued operation of older games, including Tap Paradise Cove.
Mobile and social game developer and publisher Zynga has revealed its earnings for Q4 2013, with the company announcing a full year of profitability in 2013 and Q4 revenue of $176 million. This is a 43 percent decrease in revenue year-over-year and a 13 percent decrease from Q3 2013. Zynga’s full 2013 revenue was $873 million, a decrease of 32 percent from 2012.
Mobile and social game publisher Gameloft has announced its earnings for Q4 2013, seeing record revenues of €62.3 million ($85 million) in Q4. The company’s full-year sales reached €233.3 million ($318 million), with more than 80 percent of the company’s smartphone revenues coming from the sale of virtual items and ads in its free-to-play titles.
Korean mobile and online game developer WeMade Entertainment has announced its Q3 2013 financial results, highlighting the company’s growth in anticipation of a push into Western markets. Its Wind Runner game [pictured] has been downloaded over 30 million times in Japan and Korea, while the company’s catalog now sits at 27 products released in 20 months.
Mobile game developer and publisher Gamevil has announced its Q3 2013 earnings results, seeing record overseas sales (outside of Korea) of 12.2 billion KRW ($11.4 million), a 108 percent increase year-over-year. The company’s overall Q3 2013 sales were 21 billion KRW ($19.6 million), a 26 percent increase year-over-year.
Zynga has announced its financial results for Q3 2013, seeing a decrease in revenue year-over-year. The company also announced that Clive Downie, former CEO of DeNA West, has joined the mobile and social developer / publisher as its new Chief Operating Officer.
Apple’s latest earnings report has revealed continually strong sales numbers for iPhone, while iPad sales came up short of expectations. Apple reported quarterly revenue of $35.3 billion with $6.9 billion in net profit. This is in keeping with the company’s $35 billion in net revenue and $8.8 billion in net profit in the year-ago quarter.
Smartphone and tablet revenues increased by 71 percent year-over-year, representing 60 percent of total group sales compared with 43 percent in Q1 2012.
Gameloft attributes its fast growth to the success of the free-to-play model. The company adds that more than 67 percent of its smartphone sales came from in-app purchases and ad revenues in Q1. In terms of which games performed well in the quarter, Gameloft says older titles from as far back as 2011 and 2012 like Dungeon Hunter 4: Zero Hour, World at Arms, My Little Pony, Ice Age Village, Order & Chaos Online, Gangstar Rio: City of Saints and Asphalt 7: Heat, have largely contributed to the company’s strong performance in the first quarter.
Gameloft hopes three recently released titles in the past few weeks including Dungeon Hunter 4, Iron Man 3 and Order & Chaos Duels, help grow sales in future quarters. Gameloft claims Iron Man 3 was the most downloaded game worldwide on the iOS after it was launched. Future releases include Gangstar Vegas, Despicable Me and Uno & Friends.
Gameloft didn’t provide an earnings forecast for Q2 2013. Gameloft’s share price closed today at €5.29 ($6.84), up 0.95 percent.
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