Mobile and social games company Zynga has announced its financial results for Q2 2014, which saw the company meet the low end of its quarterly guidance, generating $175 million in bookings. That’s an increase of nine percent quarter-over-quarter. Zynga earned $153 million in revenue for Q2, a 34 percent decrease year-over-year and a nine percent decrease quarter-over-quarter.
Mobile games developer and publisher Com2uS has announced its financial results for Q2 2014, seeing $41.5 million USD (43 billion KRW) in sales and $13.5 million USD (14 billion KRW) in net profit. That’s an increase of 104 percent and 1,225 percent, respectively, over Q1 2014. The company attributes its huge quarter to the success of two particular games, Summoners War: Sky Arena [pictured], and Ace Fishing: Wild Catch.
Glu Mobile has announced its financial results for Q2 2014, seeing non-GAAP revenues of $35 million, up 51 percent year-over-year from $23.2 million in Q2 2013. GAAP revenue was $40.9 million for the quarter, up from $24.4 million in Q2 2013.
In addition, the company has announced its acquisition of Cie Games. The developer of Racing Rivals (pictured) and Car Town has been acquired for $100 million ($30 million in cash and $70 million in common stock), with the acquisition expected to close in August.
Mobile and social game company Gameloft has announced its earnings for Q1 2014, seeing first quarter growth of 4 percent year over year. For Q1 2014, Gameloft achieved sales of €56.2 million ($77.9 million), up from €54.2 million ($75.1 million) in Q1 2013.
Mobile and social game developer Zynga has released its earnings report for Q1 2014, documenting a quarter of growth for the company. Zynga saw financial results at the high end of their expected outlook, with bookings of $161 million. What’s more, the company’s audience grew at both the monthly and daily levels.
Chinese gaming company Hoolai Games is hoping to become a breakout developer in 2014, as it continues to experience large growth in revenue in its games on iOS, Android, Tencent and other platforms. For Q1 2014, Hoolai tripled its revenue quarter-over-quarter, with the Chinese version of its Wartune strategy RPG accounting for more than 40 percent of the company’s mobile revenue to start 2014.
Online and mobile games publisher WeMade Entertainment has announced a 90 percent increase in revenue for 2013, as revenues from its mobile games have increased more than 1,000 percent since 2012. The Seoul, Korea based company, along with its North American subsidiary WeMade Entertainment USA, recorded revenue of $208 million (KRW 227.4 billion) in 2013.
Mobile developer Pocket Gems has announced is revenues for 2013, ending the year with record revenue of $82 million. This represents a growth of 32 percent year-over-year, with Pocket Gems attributing its growth to both successful launches of new IP, like Animal Voyage: Island Adventure, as well as its continued operation of older games, including Tap Paradise Cove.
Mobile and social game developer and publisher Zynga has revealed its earnings for Q4 2013, with the company announcing a full year of profitability in 2013 and Q4 revenue of $176 million. This is a 43 percent decrease in revenue year-over-year and a 13 percent decrease from Q3 2013. Zynga’s full 2013 revenue was $873 million, a decrease of 32 percent from 2012.
Mobile and social game publisher Gameloft has announced its earnings for Q4 2013, seeing record revenues of €62.3 million ($85 million) in Q4. The company’s full-year sales reached €233.3 million ($318 million), with more than 80 percent of the company’s smartphone revenues coming from the sale of virtual items and ads in its free-to-play titles.
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