E3 2014: EA, Chillingo announce Street Kart for iOS


During this year’s E3 in Los Angeles, EA’s Chillingo showed off Street Kart, an upcoming racing simulation game on iOS. Developed by iMPOSSIBLE, Street Kart is being described as “the most social racing game ever made for mobile,” and allows users to develop rivalries with friends and strangers all around the world through real-time multiplayer gameplay.


E3 2014: Com2uS launches Summoners War: Sky Arena on iOS, Android

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At E3 in Los Angeles, Com2uS announced the launch of Summoners War: Sky Arena on iOS and Android devices. The turn-based RPG offers fast-paced battles, 3D graphics and gameplay combining strategy, city-building, dungeons and player-vs-player combat.


E3 2014: Final Fantasy VII G-Bike and Final Fantasy Agito announced for mobile

Square Enix’s E3 catalog contains two new mobile games for Final Fantasy fans: Final Fantasy VII G-Bike and Final Fantasy Agito. Both games have been announced for iOS and Android devices, and will be available for free with available in-app purchases.


E3 2014: EA, Chillingo announce competitive multiplayer title Mech

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At this week’s E3 in Los Angeles, EA / Chillingo has announced Mech (also M3CH), a competitive, third-person multiplayer shooter for iOS and Android devices. Due out later this year, the game, developed by Small Impact Games, allows players to fight with one of 12 mechs and over 28 different weapons, as they work to destroy other real-world gamers.


E3 2014: Sega’s Sonic Jump Fever announced for iOS, Android

As E3 this week in Los Angeles, SEGA Networks announced the development of Sonic Jump Fever, the company’s latest Sonic game for mobile devices. The upcoming free-to-play game is based on the original Sonic Jump which was released on smartphones in 2012, and will see players setting high scores while competing with friends.


E3 2014: Ubisoft announces Just Dance Now for mobile

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At its E3 2014 press conference, video game developer Ubisoft announced Just Dance Now, a mobile experience that allows users to access the dancing gameplay of the Just Dance franchise, using any iOS or Android smartphone paired to any “internet-connected big screen.” This includes tablets, PCs and Smart TVs.

In the game, players will experience real-time, synchronized multiplayer regardless of their internet connection, with support for 2G, 3G, 4G and wi-fi. The game will support as many players as can see the “big screen,” so long as each has their own smartphone. That means five people can play at a party, or 500 can play at a convention. There’s no limit.


E3 2014: Square Enix Montreal announces Hitman: Sniper for mobile

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After the successful release of Hitman: Go earlier this year, Square Enix Montreal has announced an additional mobile expansion of the Hitman franchise on mobile devices and tablets.

Hitman: Sniper will focus on the “subtlety of execution,” as players complete scenario-driven contracts, each with an ample amount of replayability.


Natsume reveals E3 mobile lineup, including Gabrielle and Reel Fishing games

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Video game developer and publisher Natsume has revealed its lineup of upcoming mobile titles, which will be on display at this year’s E3 video game convention in Los Angeles.

The lineup includes entries in the company’s “Gabrielle” and “Reel Fishing” franchises, with Natsume looking to offer something for everyone, including an endless runner, a store simulation game and more.


Snail Games announces first three mobile games for iOS, Android

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PC game developer Snail Games is branching into the mobile arena with the announcement of three new games in development. The company best known for massively multiplayer online role playing games (MMORPGs) like Age of Wushu: Tempest of Strife [pictured], is branching out from this single genre, with games for strategy, puzzle and RPG fans.


Mobile app news roundup: Tapjoy, GREE and the end of 2G

Kompu gacha ban hurts Komani’s earnings – The ban on the kompu gacha monetization mechanic has hurt Konami’s Q1 2013 performance quite significantly, reports Dr. Serkan Toto. The company’s social game sales dropped 22.5 percent to $102 million, from last quarter’s sales of $130 million.

Peak Android? — Analytics firm Strategy Analytics reports that Google’s Android operating system may have reached peak saturation in the U.S., reporting sales of Android devices have declined by 5 percent year-over-year.

50 layoffs at the Daily — More bad news for pioneering digital newspaper The Daily, as publisher News Corp announced it would lay off 50 full-time employees, and eliminated its Sports and Opinion sections.

Tapjoy secures core team from Viximo to open Boston studio – Mobile advertising and publishing platform Tapjoy as acquired the core team from social games distribution platform Viximo. The newest Tapjoy employees will help establish the company’s Boston studio and focus on developer relations and advertising sales in the Northeast.

Flurry adds targeting by “persona” — Mobile analytics company Flurry now allows developers to segment their audience into 23 interest segments the company is calling “Personas.” Example Personas include: Value Shopper, Bookworm, Personal Finance Geek and Fashionista.

DeNA’s progress in China – DeNA’s aggressive expansion into China appears to be paying off, the company already has 5 million Mobage users spread across 60 games, reports Dr. Serkan Toto.

100 million downloads for Temple Run – Indie hit Temple Run has been downloaded more than 100 million times. 68 percent of the game’s downloads have come from iOS, 30 percent from Google Play and two percent from the Amazon Appstore.

Tapjoy and SK Planet announce partnership – Also in Tapjoy news, the company has entered a memorandum of understanding (MOU) with SK Telecom affiliate SK Planet, South Korea’s largest telecommunications company. The partnership allows SK Planet to leverage Tapjoy’s monetization platform, and helps Tapjoy expand its global footprint through SK Planet’s T store which has more than 15 million subscribers.

AT&T to shut down 2G network by 2017 — An AT&T Securities and Exchange Commission filing reveals that only 12 percent of AT&T’s postpaid customers are using 2G phones. The company will switch off the entirety of its 2G cellular network by January 1, 2017 in order to deal with “significant spectrum and capacity constraints.”

GREE joins ESA — The Entertainment Software Association (ESA), the organization which owns and operates E3 and provides legal services to game publishers, today announced the addition of mobile game company GREE to its membership roster. GREE’s membership follows E3 2012, where GREE had a significant presence.

This is Now shows off Instagram’s API potential — This is Now is a visual composition which uses real-time updates from Instagram. Users pick one of five cities (New York, Sao Paulo, London, Tokyo or Sydney) and are then taken to a page which instantly streams photos uploaded to Instagram from that city. Mark Zuckerberg remained tight-lipped about the lack of progress on Facebook’s acquisition of Instagram during the company’s first earnings call last week.

[Rumor] iPhone 5, iPad Mini set for Sep. 12 debut – iMore reports Apple will unveil the hotly anticipated iPhone 5 on Sept. 12, with the official release to follow on September 21. The site also alleges the Apple will unveil the 7 inch iPad mini on on Sept. 12.

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