Google Play sees 67% increase in revenue in first half of 2013
Google’s market for Android applications, the Google Play store, saw huge increases in revenue in the first half of 2013, according to the latest report from app analytics company Distimo. The report saw Google Play’s revenue increase by 67 percent in the past six months, while Apple’s App Store revenue grew by just 15 percent.
Even with this large gain, Apple still pulled in double the overall revenue when compared to Google Play. In a previous report, Google Play claimed 25 percent of the combined revenue, but now accounts for 33 percent of the combined revenue across both platforms.
Google Play’s gain was due mostly to large growth in Japan and South Korea. For instance, while the US spent the most money on apps across both platforms in July 2013, Android revenue was largest in those two areas.
This growth is in keeping with Android device sales, which accounted for 52% of smartphone sales during the period of March to May 2013, according to a recent report from Kantar Worldpanel.
Distimo went on to analyze the top free, paid and grossing apps across the Google Play store and associated Amazon Appstore. Facebook and Despicable Me: Minion Rush led the top free app charts on Google Play and Amazon, respectively, while the SwiftKey Keyboard and Minecraft Pocket Edition apps were the leaders in paid applications. Candy Crush Saga was the top grossing app across both iOS and Android during the month of July.