Gameloft revenues hit €55.4M, rising 37% Y-o-Y for another record quarter
French mobile developer Gameloft has posted results for another bumper quarter, reporting record revenues of €55.4 million ($70.8 million) for Q3 2012, up 37 percent year-over-year and 9.9 percent from Q2’s previous quarterly record of €50.4 million ($61.9 million).
Gameloft’s smartphone and tablet sales for the period grew by 124 percent year-over-year, and now account for 56 percent of the company’s revenues, up from 34 percent in Q3 2011. 60 percent of Gameloft’s smartphone and tablet revenues come from in-app revenues and advertising.
The company’s monthly active user (MAU) count remained largely flat, growing slightly from 55 million in Q2 2012 to 56 million in Q3 2012. Once again, North American was the company’s most lucrative region, accounting for 32 percent of quarterly sales. Europe and the Middle East held stead at 26 percent of sales, as did the Asia pacific with 22 percent, and Latin America with 19 percent.
In light of today’s results, and in anticipation of strong performance from upcoming titles like Modern Combat 4 and My Little Pony the company has improved its earning estimates for the year. Gameloft is now expecting to see just over €205 million ($262 million) in full year revenue, a figure that represents a 25 percent year-on-year increase.
Gameloft stock rose slightly on the news, finishing trading at €5.44 ($6.95), giving the company a market capitalization of €432.6 million ($552.9 million)