Gameloft’s smartphone, tablet revenues climb 64 percent to $25.4M in fourth quarter

Gameloft said its revenues on smartphones and tablets climbed 64 percent year-over-year to $25.4 million in the fourth quarter. They made up 41 percent of the Paris-based company’s 47 million euros ($62 million) in quarterly revenue — underscoring how iOS and Android can now support mobile gaming businesses with around a $100 million annualized revenue runrate.

Gameloft pointed to Modern Combat 3: Fallen Nation, Gangstar Rio: City of Saints, Six-Guns and Dungeon Hunter 3 as the key games that supported its business through the holiday quarter. For all of last year, Gameloft’s sales came in at 164.4 million euros ($217 million), up 17 percent from a year earlier.

Europe made up 30 percent of sales, while North America came in at 29 percent. The rest of the world brought in 41 percent of revenues. Gameloft shares 1.51 percent to 5.23 euros, giving the company a market capitalization of 396.43 million euros ($523.2 million). Shares have climbed 10.1 percent since last year.

For more color on Gameloft’s strategy, we did an interview a few weeks ago with the company’s senior vice president of marketing and sales Gonzague de Vallois. He said Gameloft is planning to launch its own mobile-social gaming network in the first half of this year.

Inside Social Apps

Mediabistro Event

Facebook Joins Inside Social Apps Event

In the past few weeks, we’ve added industry insiders from Facebook, Chartboost, Tango, Tilting Point, PlayHaven, Paltalk, and more to the speaking roster of Inside Social Apps, June 6-7 in San Francisco. You’ll learn strategies for success with experts like Deb Liu, Product Manager at Facebook. Register now and save $200. 

Leave a Reply

2 Responses to “Gameloft’s smartphone, tablet revenues climb 64 percent to $25.4M in fourth quarter”

  1. 每日观察:关注Facebook向开发者支付收益不及苹果(2.2) | GamerBoom.com 游戏邦 says:

    [...] For more color on Gameloft’s strategy, we did an interview a few weeks ago with the company’s senior vice president of marketing and sales Gonzague de Vallois. He said Gameloft is planning to launch its own mobile-social gaming network in the first half of this year.(source:insidemobileapps) [...]

  2. Capcom’s mobile revenues climb 68% to $52.6 million last quarter says:

    [...] seeing a business that generates more than $300 million in revenue a year. Yesterday we saw that Gameloft’s smartphone and tablet games produced $25.4 million in revenue for the company. Both of these figures underscore remarkable growth for the entire mobile gaming [...]

interested in advertising with inside mobile apps?

Social Media Jobs
of the Day

Software Engineer Job

Boston Globe Electr Publ Inc.
Boston, MA

Advanced Developer/Programmer

Agora, Inc.
Baltimore, MD

Social Media Director

Ovation
Santa Monica, CA

Featured Company

Join leading companies like this one and recruit from the nation's top media job seekers on the Mediabistro Job Board. Every job post comes with our satisfaction guarantee. Learn More
 

Our Sponsors

Also from Inside Network:   AppData - Facebook & iOS Application Stats   PageData - Engagement Data on Facebook Pages   Facebook Marketing Bible   Inside Network Research
WebMediaBrands
Mediabistro | SemanticWeb | Inside Network
Jobs | Education | Research | Events | News
Advertise | Terms of Use | Privacy Policy
Copyright 2012 WebMediaBrands Inc. All rights reserved.