Update: Big Fish’s Subscription-Based Gaming App Pulled From Apple Store

Update: This was pulled from the app store. Big Fish says they’re not sure why. Daring Fireball’s John Gruber suspects it was an error. We’re not sure as other developers who have talked to us said they were considering pursuing the subscription model in recent weeks, suggesting that such an option might still roll out.

Seattle’s Big Fish Games appears to be the first to jump on the bandwagon of offering gaming subscriptions on iOS , a brand-new way to monetize games on top of advertising, in-app purchases and sales.

Big Fish, which has made several popular paid iPad apps that we’ve covered here, plans to charge $6.99 per month for access to their library of games, according to Bloomberg. An introductory subscription fee of $4.99 per month will be in effect until sometime early next year when it will be raised $6.99.

There will also be a free service, where play will be limited to 30 minutes per day and subsidized by advertising. We’ve reached to Big Fish Games for more details about the economics of such a model and how they’ll decide to charge for different apps, but we suspect we won’t hear back from them until after the Thanksgiving holiday.

The key benefits we see for subscriptions are:

Subscriptions will encourage brand loyalty to developers: Big Fish subscriptions will apparently work like the Netflix app does, where there’s a single app from the developer with many games contained inside. Instead of having to download many apps, users can just jump around from game to game inside a single app. This will encourage users to test out many titles from a single developer, replicating how developers cross-promote one game inside another — except this may have a stronger effect.

Developers could nudge consumers to jump to a slightly higher monthly spending level: We could see developers giving discounts or all-you-can-eat premium currency if consumers sign up for the subscription version. Update: Actually, all-you-can-eat currency is probably a bad idea. After bouncing this off of more developers, we’re hearing that premium or exclusive content on top of in-app purchases might be the way to go. It’s not clear if Apple will allow an app to simultaneously offer subscriptions and in-app purchases though.

But we also see the potential for abuse: Apple and the leading mobile-social gaming developers still haven’t found a perfect solution to the problem of parents being unwittingly charged hundreds of dollars for in-app purchases. While they do get refunds, parents still complain from time to time in comments on this site. We could see the same issue cropping up with subscriptions for games if children use the 15-minute window after their parents enter the iTunes password to sign up for lots of games.

Big Fish said it generated $140 million in sales last year and may be considering an initial public offering, according to Bloomberg. That level of annual revenue is comparable to the more than $100 million in annual revenue that Seattle’s PopCap Games did last year before it was acquired by Electronic Arts this year for up to $1.3 billion.

Inside Social Apps

Mediabistro Event

Facebook Joins Inside Social Apps Event

In the past few weeks, we’ve added industry insiders from Facebook, Chartboost, Tango, Tilting Point, PlayHaven, Paltalk, and more to the speaking roster of Inside Social Apps, June 6-7 in San Francisco. You’ll learn strategies for success with experts like Deb Liu, Product Manager at Facebook. Register now and save $200. 

Leave a Reply

3 Responses to “Update: Big Fish’s Subscription-Based Gaming App Pulled From Apple Store”

  1. Todd Ogasawara says:

    Note: Bloomberg just reported (2011.11.23): Apple Removes Big Fish Games Subscription Service Days After Approving It.

  2. Inside Mobile Apps · This Week’s Headlines from Across Inside Network says:

    [...] Big Fish Games First to Offer iOS Games by Subscription [...]

  3. Inside Mobile Apps · EA’s Next Version of Tetris Will Experiment With a Membership Model says:

    [...] Fish’s subscription-based gaming app may have gotten yanked out of Apple’s app store over the Thanksg…. But, as we were hearing from other developers, it looks like subscription-style gaming products [...]

interested in advertising with inside mobile apps?

Social Media Jobs
of the Day

Lead Writer, Inside Social Games

Inside Network
San Francisco, CA

Social Media Manager

Templeton Press
West Conshohocken, PA

Brand Writer

Digital Media Company
New York, NY

Featured Company

Join leading companies like this one and recruit from the nation's top media job seekers on the Mediabistro Job Board. Every job post comes with our satisfaction guarantee. Learn More
 

Our Sponsors

Also from Inside Network:   AppData - Facebook & iOS Application Stats   PageData - Engagement Data on Facebook Pages   Facebook Marketing Bible   Inside Network Research
WebMediaBrands
Mediabistro | SemanticWeb | Inside Network
Jobs | Education | Research | Events | News
Advertise | Terms of Use | Privacy Policy
Copyright 2012 WebMediaBrands Inc. All rights reserved.