After 13 Million Downloads, an iPad Version of Playforge’s Zombie Farm Is Coming Soon

Many of iOS’ top-grossing developers have built out scores of concepts and may have more than a dozen apps or extensions of a single franchise under their name. But San Mateo’s The Playforge has taken a distinct, very focused approach.
The bootstrapped company has put almost all of its attention on an endearing, little Farmville-meets-Plants Vs. Zombies mashup called Zombie Farm.
Released last February as a hobby project by co-founder Vince McDonnell, the game has become firmly ensconced among the top 10 highest-grossing apps on the store for an entire year and has seen roughly 13 million downloads.
“We want to focus on quality titles,” said McDonnell, who came from the console gaming world before switching to mobile. “We want to make sure games are actually fun before releasing them. And we want to make sure that they thrive.”
The company is looking at releasing at least one other title this year, but for the most part it continues to improve upon Zombie Farm. An iPad version of the game is due out in the next two weeks to a month.
Zombie Farm has the familiar feel of Farmville; the opening part of the game looks almost identical to the fabled Zynga title. But Playforge’s game comes with the irreverent addition of zombies who can can be used to battle neighbors. The brain-eating, drooling zombie theme unsurprisingly makes the game skew a little more male than most collaborative farming games. The paid currency, which players buy via an in-app purchase, is actually brains.
Unlike many other top mobile apps, Zombie Farm actually has a strong Facebook integration. The game prompts the user within the first couple of minutes to connect to the Facebook platform. Playforge says its Facebook usage rate is within line of what other strongly-integrated mobile developers see, with 10 to 30 percent of active users electing to log in with Facebook. On AppData, our tracking service for the top apps and developers on Facebook, the game has just over 516,000 monthly active users on Facebook and nearly 75,000 daily actives.
“When the game first came out, I assumed my primary audience was going to learn about the game through Facebook,” said McDonnell, even though that hasn’t necessarily been the case. “I sort of left it that way.”
On iOS, Zombie Farm has thrived where Zynga’s Farmville has given a mediocre performance considering the company’s financial resources and existing base of players on the Facebook platform. Farmville temporarily peaked at #2 on the highest-grossing list last week on the back of a 40 percent off Farm Cash sale before falling back down to #47 today.
“Zynga’s Farmville app was really a companion and not really meant for iPhone consumption,” McDonnell said. “The experience was a shrunken down version of the Facebook game.”
Playforge gives Zombie Farm extra life by using biweekly updates to refresh the content. A recent one brought a Spring Break theme where zombies have to fight partying lobsters off their beach. Updates can re-engage as much as 25 percent of the player base, who decide to open the app after downloading the update. The company is observing the Android ecosystem closely and looking to see whether in-app billing or the Amazon appstore pays off for developers before launching titles on the platform.














April 20th, 2011 at 6:15 pm
[...] shakes out in the next few weeks. Playforge, which makes the Top 10 grossing app Zombie Farm, had planned to bring an iPad app to the platform sometime this month but told us it will probably delay the release. The company pushed an update to [...]
April 26th, 2011 at 9:56 am
[...] Easter updates revive both Capcom Mobile’s Smurfs’ Village and The Playforge’s Zombie Farm. The iPhone version of Smurfs’ Village moves up to #6 with an April 20th update that lets players enjoy Easter themes, virtual items, and painted eggs. The game is monetized through the in-app sale of virtual currency. Its developer is the mobile arm of international games developer and publisher Capcom, a Japanese company that has been around for more than 30 years. Zombie Farm breaks into the top 10 again with an updated (April 14th) Easter version of the title. A social farming game where players grow and raise their own army of the undead, the new update grants players access to new Easter items as they attempt to rescue a captured Easter bunny. Free-to-play, the game is monetized through in-app purchases. Its developer is a bootstrapped San Mateo-based company, whose only major iOS title to date has been Zombie Farm, which has seen more than 13 million downloads. [...]
May 26th, 2011 at 10:59 am
Is Zombie Farm going to be coming to Android? I switched from the iPhone to the MyTouch 4G and didn’t realize I couldn’t get the app. I am so bummed. Please email me and let me know if there is a way I can get this on my Android!
June 23rd, 2011 at 4:23 pm
[...] their Android-focused mobile gaming platform Mobage with a few proven hits in tow. The company said this week it’s bringing Playforge’s Zombie Farm, which has had 16 million downloads to date on iOS, and NimbleBit’s Pocket Frogs, with 7.5 [...]
August 2nd, 2011 at 5:02 pm
[...] Zombie Farm is developed by California-based studio, The Playforge, told us they have more than 20 million players for Zombie [...]
September 2nd, 2011 at 1:29 am
i love zombie farm! Even if i dont have an iphone its coming to android and im gonna have an android phone!
September 2nd, 2011 at 1:32 am
it is so succesful? im so workin at theplayforge when i grow up!!
October 11th, 2011 at 12:11 pm
[...] Zombie Farm – Playforge’s hobby project turned cash cow, Zombie Farm is again one of the highest grossing apps on iOS, moving up to the #14 spot after an [...]
October 13th, 2011 at 11:48 am
[...] one of the few bootstrapped mobile gaming companies left that’s holding onto a slot among the top gro…, is finally following on its original hit Zombie [...]