After Months of Delays, Google Finally Announces Support for In App Payments
After months of delays, Google said that it is finally releasing support for in-app payments to developers at a press conference this morning at its Mountain View headquarters. This will help Android developers tap into the rapidly growing free-to-play segment of games and sell virtual goods.
Developers can bill customers in two ways — either through Google Checkout or through carrier billing to T-Mobile and AT&T. They can’t use other payment methods like Paypal if they want their work to be listed in the Android Marketplace. But if they want to sell apps in other stores, alternative payment methods are fine there.
The in-app payments flow is fairly simple for consumers. Tapulous founder Bart Decrem came on-stage this morning to demo it as he announced that the company is bringing its smash hit iOS title Tap Tap Revenge to Android. In Tap Tap, players can open the store and choose to buy a song to play the game with. Once they choose a song, a Google Checkout screen will pop up. If the user already has a Google Checkout account, they can choose a payment method and buy the song with a single click.
If they don’t, they have to register and enter basic information like their credit card number. Decrem said it took five days for the company’s developers to test and implement the feature. Google director of engineering said Chris Yerga said developers will get access to the SDK now, and then will be able to roll in app purchases out to consumers later this quarter.
Groups manager Eric Chu, who leads Android’s relationship with mobile developers, told us last week at InsideSocialApps that the platform would support in-app purchases by the end of the quarter.














February 2nd, 2011 at 12:46 pm
[...] similarly tries to control payment methods in its Android Marketplace. If developers want to use Android’s freshly-launched in app [...]
February 21st, 2011 at 9:22 am
Hi,
honestly, I don’t fully understand: do I HAVE to integrate Google Checkout in an German App, too? I can’t find information on this. My app is for free, but my offered digital content costs. Does anyone have a nice response to this? Thanks!
March 22nd, 2011 at 11:52 am
[...] The company, with millions of credit cards on file and 1-click ordering, might be able to convince consumers to pay where Google Checkout has so far had a complicated user experience. Although to be fair, Google is in the process of overhauling its payments solutions and will launch in-app payments to consumers by next quarter. [...]
March 23rd, 2011 at 10:21 pm
[...] been waiting months for a full consumer launch of Google’s long-delayed, in-app billing. (In app billing is currently in beta to developers.) At the same time, the complicated user experience on Google Checkout has made it difficult to [...]