A Few More Notes on the Android Roadmap and In-App Payments

At our Inside Social Apps conference on Tuesday, we sat down with Eric Chu, the Group Manager of the Google’s Android Platform, who shared a little bit about the platform’s direction this year.

While Android poised to become a platform of equal or even higher priority for developers than Apple’s iOS, it isn’t as lucrative because of poor payments infrastructure. It’s also difficult to grapple with fragmentation, a consequence of Android’s relatively open approach with multiple handset makers, carriers and now even app stores.

Here are the main takeaways:

In-App Payments Coming This Quarter Despite Delays

They’re coming this quarter, even though several partners have told us they were promised a solution in November, and then December. Chu said that there was a delay with in-app payments because developers were too busy building Christmas applications to give feedback on the product. Google wants to “make sure there’s a consistent purchasing and payment experience for apps in the Android Market.” Since developers have such freedom and aren’t reviewed, third-party in-app payment systems aren’t always of high-quality

Android is asking developers to wait for its official in-apps payments solution in the Android Marketplace, although they can use other payment methods if they’re being distributed through other marketplaces.

Carrier Billing Set to Be a Major Prong of Android’s Payments Strategy Globally

Google has got two of four carriers, with T-Mobile and AT&T, but is waiting on the other major American mobile operators. Chu said the company is pursuing this strategy globally, seeking carrier billing with hundreds of operators throughout the world. The carrier billing strategy means that unlike Apple, Google will probably not derive much, if any, revenue from app purchases, since that share will go to the carriers instead. (To be fair, compared to overall sales of hardware, Apple doesn’t make much from app store purchases either.)

There Will Probably Never Be an Upfront Requirement to Submit Credit Cards, Unlike iOS

Chu said Google will probably stick to its policy of not requiring users to submit their credit card information when they activate their phones. One of the advantages Apple has is that it forces its users to send in their credit card information when they first get their phones — meaning it has millions of credit cards on file and users never have to go through a lengthy payments flow when they want to buy an app. They get the instant gratification of having a paid app the first time they try to buy anything in iTunes. Android doesn’t make you use your credit card information until you want to buy something, a huge reason why users drop off when they’re prompted to buy apps. We reported some hard estimates on this phenomenon two days ago, showing that 98.4 percent of all downloads on Android are free.

More Active Human Policing of Apps That Violate Policy

In a shift away from Google’s cultural preference for pure engineering solutions to spam, Android has started employing a human team that looks at apps that actively violate policy and take them down. For instance, this means that pornography apps that slip into the marketplace will disappear more quickly. Google is also investing in technology that allows for a more scalable way to police the marketplace.

Marketplace Ranking Algorithm Will Not Rely Purely on Downloads

Unlike iOS, Google’s ranking system for applications isn’t based just on downloads per hour. It includes how the app has been rated by users and other signals. This has been a source of consternation for some developers since it’s hard to tell whose apps are performing well financially or by downloads. Chu stressed that this approach will continue. Chu says Android will be tuning its ranking algorithm “so great apps get bubbled up quicker.” It will also be looking to utilize more lists to help users wade through the huge volume of apps.

Developers Will Have Some Kind of Access to NFC

But Google hasn’t decided how deep it will go.

Google’s Position on Alternative App Stores like Amazon’s is Still Somewhat Contradictory

Chu said he would like for there to be one great marketplace but at the same time he stressed that Android is open. He did not say anything disparaging about Amazon’s app store except to imply that competition might pressure Google to run a better app store, even if it creates more confusion for developers and consumers.

Chu Has a Distaste for CPI Networks

The CPI network — a model that lets gamers earn virtual currency by installing other apps to drive them up the rankings — has emerged over the past year as a significant way for developers to pay to acquire users. While Tapjoy is the largest network in the space, Flurry, W3i and Adknowledge are rising as alternative install networks. Chu seemed to dislike this model, saying it favored developers with lots of capital at the expense of other less capitalized ones.

“A developer with deep pockets could just buy a lot of ads to get to the top. So we try to use other signals to help us understand, do users actually like the app? We’re trying to fine-tune to make sure that great apps do well,” he said. He said it’s not clear that users who install apps for virtual currency actually find them valuable.

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9 Responses to “A Few More Notes on the Android Roadmap and In-App Payments”

  1. Android Upstages Nokia’s Symbian in Global Smartphone Shipments says:

    [...] Android’s rapid growth is attracting the eye of thousands of mobile developers, but they still have many questions about how Google’s forthcoming in-app payments system will work, and how they deal with the plethora of devices, versions and now stores. Eric Chu, who leads developer relations for Android, shared a few details with us about the platform’s direction last week and pledged to bring in-app payments within the next two months. [...]

  2. After Months of Delays, Google Finally Announces Support for In App Payments says:

    [...] After months of delays, Google said that it is finally releasing support for in-app payments to developers at a press conference this morning at its Mountain View headquarters. This will help Android developers tap into the rapidly growing free-to-play segment of games and sell virtual goods. [...]

  3. Tapjoy Launches Pay-Per-Action Mobile Advertising as Installs Get Crowded says:

    [...] Apple appears to be tolerant of these cost-per-install networks while Android’s Eric Chu expressed distaste for them at our event Inside Social Apps last month. [...]

  4. Updated: A Google In-App Payments Solution for the Web Appears Slated For Launch in May says:

    [...] Eric Chu, who oversee the company’s relationship with the Android developer community answered a few of these in an interview in [...]

  5. How Is VC Money Set to Change the Mobile Gaming Landscape? says:

    [...] matured and is betting that mobile will assume a similar trajectory. On the other side, Android has intentionally kept its ranking system opaque, making distribution difficult to predict and manage — which in turn makes the platform [...]

  6. Amazon Appstore’s Window of Opportunity Around In App Payments says:

    [...] is very different from how Google is approaching its officially sanctioned Android Marketplace. Google has stressed that if Android developers want to sell goods or virtual currency in their [...]

  7. Dozens of Apps Reportedly Get Rejected By Apple For Having Pay-Per-Install Walls says:

    [...] In an interview we had at the beginning of the year with Google’s group manager for the Android platform Eric Chu, he expressed distaste for paid user acquisition. [...]

  8. 閒聊蘋果App Store排行榜的規則 - Inside says:

    [...] 以這樣看起來,不知道接下來會不會有人養起人工的iPhone農場,每天開始固定的應用程式,讓應用不斷活躍呢?站在開發者的角度,請就不要再說評論沒有什麼關係啦~如果真的喜歡某支應用程式,別忘了為他評些好評,讓他往前排一些。而同時間,Google 的 Android Market 也在做類似的調整。 [...]

  9. With Google Wallet, How Much Potential Will There Be For Third-Party Developers? says:

    [...] than the one overseeing Wallet, the group manager for Android Eric Chu has told us in the past that he intends for developers to have some level of access to NFC, although he didn’t offer too many specifics. “Stay tuned,” he’s told [...]

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